This is the fourth time I participate in the University of Hull Three Thing Game 24h Jam, so I already got some experience with them. We (team 1.21 Gigabytes) decided to participate with the same line-up. We decided to use game engine from our previous game (Stand-Out) which is based on MonoGame.
This Global Game Jam 2014 was different to me than previous – I had a team from the start (1.21 Gigabytes), venue has been changed and we planned to make local-coop game from the start. Unfortunately, not everything went well from the beginning: we could not find a place to work and my plans to find a designer have failed. But finally we found a quite place to settle in and I decided to do graphics for a game myself. And so it started.