Gameplay programmer at the late production stage focusing on character customisation and UX
Programmer during prototype stage
Collaboration with The VOID to build unique room-scale horror VR experience.
Gameplay programmer on VR rail shooter Dexed. Initially started as a jam game, completed in 3 month by 8 people.
Gameplay programmer on third instalment of Disney Infinity toys-to-life game
Gameplay Programmer at Ninja Theory – Alex Belezjaks
One year software developer internship, providing critical products for UK Fire and Rescue Services.