Alex Belezjaks

Game Developer with over 6 year of Unreal Engine 4 experience

nicodemus demon of evanishment

Collaboration with The VOID to build unique room-scale horror VR experience. Developed by a small team in Unreal Engine 4.

In the summer of 1893, the World’s Columbian Exposition – aka the Chicago World’s Fair – was held on the south side of Chicago. Three days before the fair closed, a tragic demonstration in the Electro-Spiritualism Exhibit brought something terrible into our world.

Word spread that an unknown creature was luring guests down to an \’Evanishment Room\’ … from which they never returned. The attractions were quickly and quietly closed. Workmen refused to dismantle the exhibits as the fair died around it. Two months later on January 4th of 1894, strange lights were seen coming from the abandoned exhibit hall.

Through The VOID, travel back to that same night over a hundred and twenty years ago and the decaying Chicago World\’s Fair. In groups of four, you will have your choice of six personas (avatars) through which you will discover frights, trials, and adventure around every corner. You will explore, touch and interact with the decaying ruins of the once-hopeful fair. Your goal is simple: explore the abandoned exhibits and don’t get caught by the demon… Nicodemus.

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