JAMRA was a 48 hours project for the Global Game Jam event. I did big chunk of coding for this game using ClanLib graphics library and C++. We were all truly immersed into this project, the event helped strangers, developers come together to make one awesome project.
The game is about an enzyme that is trying to eat all the bad things that go towards the heart, your objective is to keep doing this as long as possible to get the highest score, as you gradually get more points it becomes increasingly difficult to stop the bad objects such as cigarettes, pizza, chips etc, your heart will go through many phazes until death, the entire game was themed on the heart beat.
Game was selected as one of the six best games during this event.